Server-side License
License state, expiry and username binding are decided by the server—not by client-provided tier data.
A clean, server-authoritative access layer for the TINZRY Hub experience. Manage access, licenses and premium membership from one secure place.
Existing Lua functionality remains the product layer. The web layer controls access, licensing and account state.
License state, expiry and username binding are decided by the server—not by client-provided tier data.
One Free activation per Roblox username with a 24-hour timer beginning at successful activation.
Premium keys bind to one Roblox username and can restore automatically while active.
For trying the Hub.
For active members.
Register an account for the web dashboard and license management.
Enter the license key in the Hub. Roblox username is sent for server binding.
The server remains the authority for active tier and expiration.
No. The browser is only a management interface. License API decisions are server-side.
At the first successful activation of the Free key, not when the key is generated.
No. Once activated, the Premium license is bound to the first successful Roblox username.
Use the existing Discord bot and its configured community channels for support and access flow.